![]() ![]() So you can grind as much as you like, though you won’t really need to, but when you need to figure out puzzles, you won’t be constantly interrupted by re-spawns. Monsters respawn if you re-enter areas, but don’t respawn while you’re inside the same area – except in a couple of places where you need to knock down pillars to spot a spawn-point. There are a couple of lever puzzles but nothing overly demanding. Most puzzles involve putting cubes onto platforms or orbs into orb-holders to open doors. The Lightning and Freeze spells in particular are quite critical. ![]() The only restriction is that you can only hotkey three spells at a time, which is a bit of shame as it means you probably won’t bother using most of them. It’s feature-rich, with a co-op playing mode, quests and puzzles, a range of really useful spells and abilities. The randomly generated ones in the random battles as you travel between areas never contain anything important. ![]() There are lots of “secrets” – often chests to dig up – but you needn’t obsess about finding all of them. Quest Hunter is a marvellous RPG, full of puzzles with quite a few quests as well as a great main story. ![]()
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